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CAR WARS

 Car Wars  is Steve Jackson Games strategy game of vehicular combat.  The rules presented on this page are my original creation and are not official or endorsed by Steve Jackson Games.  I have created these rules in an attempt to broaden the game from its basic strategy roots into a role playing environment.  To do this I have incorporated rules for running organizations, different tech levels, added a host of new skills and made numerous other changes to facilitate this new approach.  These rules are still in play testing and subject to alteration.  I will try to inform readers when changes occur so they can update their own rules accordingly.

Low Tech Vehicle Substructures

 Low Tech Vehicle Counters #1

 Racer Counters #1

 Wasteworld Vehicle counters

 Car Counters #1

 Blank vehicle counters

 Old gas engines and power plants

 Campaigns beyond the arena

 Alternate Weapon Mounts

 New Skills and Equipment Part 2

 Dogs in Car Wars

 Rarity Levels For Weapons

 Pedestrian Firearms

 Organizations in Car Wars

 Power Armor in Car Wars

Character Generation Rules

 Control Roll Variant 1

 New Skills and Equipment Part 1

 Advanced Melee Rules for Car Wars

Tech Levels in Car Wars

 

MY GAME

Nothing here yet.  I've been working on this set of rules for nearly 20 years so don't be surprised if it takes me a while to post something here.